I missed my lesson so my sources are few but you can find the information below on an easy to watch video channel at the link below:
Youtube playlist for mixing
Also, there is a great booklet you can view online or even order a paper copy (like I did) free of charge called Soundcraft Guide To Mixing on their website.
Soundcraft Guide To Mixing
MICROPHONES - types and positions
Microphones
Get the right mic. Dynamic
are tough and cheap and need no external power supply and are ideal for all
round use. Condenser mics are much more sensitive to low levels and higher
freqs. Must be powered with batteries or phantom power. Omindirectional is
sensitive from all directions. Great for ambient sounds and group vocals but
can be prone to feedback. Cardiod mics have a heart shaped response pattern -
most sensitive to front and sides. Great for avoiding spill. Hypercardiod is
more directional and great for live vocals.
Phantom Power
Condenser mics need power.
Switch it on for condenser mics without batteries. Don't use global on non-phantom
power sources as it can cause damage.
THE MIXING CONSOLE - Channel strip / EQ
Using a mixing
desk
What does a mixer do? All
mixers are the same, or at least have the same components. An audio mixer
brings everything together so it sounds good. It can seem confusing but they're
divided into groups. Every sound input has its own controls, called a channel
strip. Each one is the same.
The mixer channel strip
The channel gain sets the
sensitivity of the signal. Low level signals are from mics whereas keyboards,
synths and drum machines are louder. Gain setting must be sorted for all
channels. HPF – high pass filter cuts out low freqs but lets others through.
You can clean up boomy instruments or rumble from air con or stage noise etc
with this. Don't use on bass guitar or kick drum. EQ section is crucial. Can
change character of sound. Use in moderation unless its for an effect. Split
into bands controlling a range of frequencies. The more bands the better for eq
as a general rule. Aux sends control the amount of signal sent to external
effect or stage monitors. The pan control is for the left and right settings in
the stereo mix and also used with the routing selectors to send audio to group
faders and outputs. The routing selectors determine which subgroup its going
to. The solo button is for isolating a single channel. PFL (prefade levels)
isolates the signal so you can EQ or get levels without altering the main mix
and you can use PFL to find dodgy parts. This means you can leave it playing
but still single it out. Channel mute turns the channel on or off. Best to
leave it in mute if you're not using it. Faders set the level of an input
signal in the mix. Different to gain. Gain makes sure the signal into the strip
is fine. But the faders level it with other parts. Never use faders to correct
a weak signal. Gain should be uniform throughout.
Using EQ
EQ is frequency selected
gain. Boosting means potential for feedback so mute mics not in use. To get an
extreme EQ effect use two mono inputs.
SECTIONS OF THE MIXING CONSOLE
Control layouts
The main section of a
mixing desk. Each audio source comes in through channel strip. This is most of
the mixer. Sometimes you can control a group of sounds. All drums can be put
through a group mixer which allows for easier control. The master section is
where the mixed sounds end up and have a headphone mixer, the control room
sound and the final mix. Also has output for tape decks, CD's, computers
etc.
The Master Section
This is where you control
and monitor the mix and send out. It controls level of stereo mix. Mix outputs
control the level of the final stereo mix. It also has the engineers control
room, which is not sent out but instead used for loudspeakers or headphones. It
can also monitor solos or whole mix. If you want to play music out to an
auditorium before a show, plug into two track tape returns. The aux masters
control the level of audio to external effects, which are on the auxiliary
sends. AFL lets you monitor signal from auxiliary masters. Meters normally show
the mix output levels, unless soloed when they show the output for the soloed
instrument only. Stereo returns are for outputs from effects. Audio from stereo
returns can be routed to stereo mix or subgroups. Headphone socket is for
headphones. Need to be closed type.
RECORDING TECHNIQUES FOR DRUMS / GUITAR / VOCALS
Connections
Don't skimp on cables and
connectors. Always balance cables for mics. Keep cables as short as possible.
Stage boxes are useful. Keep power supplies away from console. If audio and
power cables cross, arrange them at 90 degrees to avoid hum. When the venue has
3-phaser power, don't share with lights as they give hum. Don't disconnect the earth
to reduce hum – its very dangerous. When using radio mics put the receiver on
stage and run the audio back to mixer using a balanced DI box. Keep unbalanced
insert leads away from mains.
Connecting Equipment
DI boxes turn a low level
(direct injection) unbalanced signal, from guitar or bass perhaps, into a
balanced one through XLR inputs. They cut out noise and interference. Best ones
use phantom power and are active. It's not good putting directly into a desk.
Fx units need to get signal from desk and back into it. They have inputs and
output. Connect to a post fader aux output. Left and right should be into
stereo returns or inputs. Stereo channels have fewer facilities. Connect a
compressor to an insert jack. They look like normal leads but are Y shaped send
and return jacks.
Signal Sources
If gain setting is too low,
the signal will be noisy, too high and it could distort. If gain settings are
wrong on one or more channel it will add in the final mix. Most mixers have
mono and stereo inputs. Normally XLR on mic inputs. Mic inputs are mono. Line
inputs are for sound generators such as synths and keyboards. As a rule you
shouldn't use line inputs with mics as the signal is lower than line inputs are
designed for. It's OK for stereo to be put into mono but try and get stereo. You
can also use two mono signals panned hard left and right. The insert point is
for compressor and limiters etc. Insert is both an input and output and needs a
Y insert cable. Its as if the external processor is part of the strip when
using inserts. Direct out is for audio to go into multi track effect or
recording device without it being mixed by any other inputs.
Using FX
Music sounds different in
live venues to studio. It can be dull and lifeless so put some FX in. Reverb is
most common and essential as it simulates venue sounds. There is no substitute
to experimentation. Listen to recordings. In a live venue it has its own
reverb. You cannot turn it down. But EQ, levels and reverb can compliment that
natural sound. Don't put much reverb on low freq sounds such as kick or bass
guitar as it can sound muddy. Delay can thicken a sound with a short delay time
and can simulate double tracking. Echo is a longer delay which is good on
vocals or guitar and is often matched to tempo of song. Chorus and flange is a
very short delay. Flange also uses feedback. Chorus is often used on guitar,
flange is good on electric piano. Both work well on synths and fake strings.
Modulation can create a swirling effect. When using a mono PA system make sure
the effects sound ok when not in stereo. To set up an fx unit, connect to a
mixer. Set the unit to give full wet signal. Got to the working channel and set
fx post fade aux send to max. Then select AFT and set it to zero on meter.
Adjust input level and fx level until the meter reads zero. You can then use
the mixer Afl meter to monitor FX levels as they will be calibrated. Release
all AFL buttons and adjust the fx returns controls until the effects sounds
right in the mix. FX units are always used on post fade aux. So the amount of
signal sent to the fx unit is proportional to the position of the fader. If you
didn't do it you'd still hear the effect when the dry sound was faded out.
Signal processors
Signal processors work on
the whole signal whereas the effects work on dry part and is sent & mixed
back with original dry signal. FX are connected by aux sends, signal processors
are on inserts. Signal processors are more about getting good quality audio
whereas effects are more creative in application. Graphic EQ can adjust a large
number of fixed frequency bands. You can see the shape of the EQ curve from the
shape of the EQ controls. They are useful for isolating and notching out
feedback. Parametric EQ also give you the chance to change the width of the
frequency band. This can be used to get rid of a resonance, which means you can
tune it and narrow the freq band so it only affects the band you want to
adjust. Noise gates allow sound of a certain level through and stops the rest
and is good for muting background sounds. It functions as an automatic mute
control and is best for drums (but not overheads). Compressors reduce the
difference between loudest and softest movements. Ratio is the amount of
compression. Used a lot with singers and bass guitars. Limiters are like
compressors. They won't let anything through the threshold at all. They can
stop feedback and overloads at venues. Use an insert cable plugged into the
insert point. Can be mono, group or mix insert point. Set the processor to
unity gain (no additional gain or cut) and adjust to get the sound you want.
Re-adjust mixer input and output levels for zero on meters.
Setting the Mix
Turn down amp gain before
switching the mixer on. Set all controls to flat or neutral position. Then set
each channel's gain using the solo button. If low frequency background noise is
a problem, use high pass filter on mic channels. Don't use HPF on kick drum or
bass guitar.
MONITORING
Monitor mixes
When you play in a band on
a stage, monitors really help! The main mixer can be set up with the mixer or
with a separate desk. Use pre fade aux to set levels of instruments in
monitors. You can have as many monitor mixes as you have prefades. They come
out of the desks by the prefade aux sends. It's a good idea to put a graphic EQ
on each monitor output so you can ring out the system but you must do final
ringing out with monitor and main pa set to normal levels. Wedges are most
used. In ear monitors are good and becoming more common.
LIVE MIXING AND MINIMISING FEEDBACK
Mixer outputs
You are more likely to blow
speakers with an underpowered PA than overpowered speakers due to clipping
effects. When choosing speakers and PA get some proper ones that are robust and
cope with the whole band. When choosing speakers choose dedicated PA speakers.
When choosing headphones avoid open backed ones. Setting up a basic mix Mixers
can only work with the right audio level. Use input gain to get the levels
right. All components make electronic noise so set the levels so you get the
highest level without distortion and then back off a bit. Press PFL solo on
channel you're working on. Adjust gain until yellow starts show, between 3
& 6. Now release the PFL. This also means the meters give more information.
Minimising feedback
Turn down or mute mic
channels not in use. This will also reduce spill. Move PA speakers as far as
possible from the mics. Deaden the back-drop with damping material. Don't boost
EQ if you don't have to, cut instead. Place stage monitors where they wont be
picked up by mics and set them as quietly as practical.
Ringing out system before
sound check. Put a graphic EQ inside mixers insert points. Zero all Graphic EQ
bands. Turn up amp volume until the feedback starts to ring and then turn back
until the ringing does not turn into feedback. Then adjust first graphic EQ to
max. If the system does not feed back then this is not a problem frequency so
put it back to zero. If you do get feedback, reduce the gain at that freq. Do
all the bands on the EQ. Test any effect and check the balance between dry and
wet sounds.
Tips for Live Mixing
Try to put the mixing desk
so you hear what the audience does. Switch power amps on last. Don't put vocal
mics right in front of drums or guitar amps. Make sure the speakers are aimed
down at the audience and nothing is in the way. Set vocals first and pan
towards the centre. It’s better for a natural sound and a better signal. Go
easy on reverb. Most venues already have it. Don't use reverb on low pitch
sounds as its muddy. Too much kick or bass can overload a PA, which can ruin a vocal
sound with distortion. If you get this then roll off low-end frequencies. Keep
the back line levels down and let the mixer do the work. Leave some gain in
hand so you can increase levels during a show. Sometimes some instruments can
be treated as groups of sounds. These can be sent into a sub mixer before
bringing them into a desk.
Again, apologies for the
rushed notes but I've been up against it a little what with college work, sick
kids, minor alterations to my house, backstage theatre work and general making
music. I'll blog again soon where i hope to talk about theatre work, the course
and maybe about childhood heroes and scandal. Hmm I wonder who that could be?